hackertube.io

How I implemented MegaTextures on real Nintendo 64 hardware

James Lambert · demo · Watch on YouTube

What it is

James Lambert demos a MegaTexture-style technique running on real Nintendo 64 hardware, built for an N64Brew game jam. It streams high-resolution textures onto stained-glass scenes on the console.

Why Hacker News recommends it

Pointed to as an impressive technical N64 homebrew demo showing unexpectedly high-res textures.

  • 2 people recommended it
  • 2 different months
  • 0 strong recommendations
  • first 2023, last 2026

What HN commenters said

  1. “James is like Kaze [3] and builds incredible N64 demos [4] and technical videos about them.”

    Incredible N64 demos and technical videos by James Lambert.

    echelon, 2024-03 · Recommendation · in “VR Powered by N64 [video]”

  2. “The textures look uncharacteristically high res”

    Texture streaming on N64 with surprisingly high-res textures.

    cubefox, 2026-03 · Recommendation · in “I Built an Open-World Engine for the N64 [video]”

Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.

Topics: megatextures, n64, texture streaming, retro graphics, game jam

Also recommended by the same people