Games Should Not Cost $60 Anymore - Inflation, Microtransactions, and Publishing - Extra Credits
What it is
Extra Credits explains from a game developer's perspective why AAA games have stayed at $60 despite inflation, and how that pressure drives DLC, microtransactions and loot boxes.
Why Hacker News recommends it
HN uses it as a short explanation of AAA pricing economics in discussions of microtransactions and game pricing.
- 2 people recommended it
- 2 different months
- 0 strong recommendations
- first 2018, last 2021
What HN commenters said
“Extra Credits did a good video on AAA game pricing recently”
Why AAA games are too cheap, driving microtransactions
autarch, 2018-01 · Recommendation · in “The User Experience of Lootboxes”
“This 6 min video explains from game dev perspective why (AAA) games have been pegged at $60 on release”
Six-minute explanation of why AAA games are pegged at $60
Leftium, 2021-08 · Recommendation · in “Video Game Pricing [video]”
Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.
Topics: game pricing, microtransactions, loot boxes, game industry, inflation
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