ShaderToy LiveCoding - The Drive Home - 1. Basic Setup
What it is
The first part of a ShaderToy live-coding series that lays the groundwork for The Drive Home, a rainy night-traffic shader. It covers basic setup and builds toward rain and bokeh effects.
Why Hacker News recommends it
Recommended in shader and rain-simulation threads as an engaging tutorial from a well-liked graphics-programming channel.
- 2 people recommended it
- 2 different months
- 0 strong recommendations
- first 2018, last 2025
What HN commenters said
“The accompanying video tutorial[2] is super interesting too”
Video tutorial for the Drive Home rain effect
weinzierl, 2020-07 · Recommendation · in “Show HN: WebGL simulation of rainy autumn day/evening”
“I've always enjoyed watching The Art of Code[1]”
Shader coding videos from The Art of Code
FjordWarden, 2025-04 · Recommendation · in “Shadertoys Ported to Rust GPU”
Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.
Topics: shadertoy, glsl, rain effect, webgl, live coding
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