John Carmack Tech Talk with UMKC-SCE
What it is
John Carmack speaks at UMKC's 2017 commencement event about the difficulties of VR, especially end-to-end latency across hardware and software. He covers why latency and buffering matter and how nausea is addressed.
Why Hacker News recommends it
Recommended whenever latency, buffering or VR comfort comes up, as an accessible account from someone who dealt with it directly.
- 3 people recommended it
- 3 different months
- 1 strong recommendations
- first 2017, last 2023
What HN commenters said
“This talk blew my mind and made me feel like a terrible engineer.”
Carmack on end-to-end latency across hardware and software in VR.
chubot, 2017-07 · Strong recommendation · in “Terminal and shell performance”
“a lecture where he describes the difficulties in VR in a manner that anybody with minimal programming experience can understand”
Accessible lecture on the difficulties of VR.
waivek, 2017-08 · Recommendation · in “John Carmack on Functional Programming (2013) [video]”
“There's an excellent video of John Carmack talking about this and how to solve it.”
Carmack on VR nausea and how to solve it.
Dig1t, 2023-05 · Recommendation · in “Apple's Reality Pro headset compromised”
Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.
Topics: john carmack, virtual reality, latency, systems engineering, motion sickness
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