Data Oriented GUI in Rust by Raph Levien - Bay Area Rust Meetup
What it is
Raph Levien presents his new Rust GUI framework, built on data-oriented design and ideas from entity component systems, for the Xi editor. He weighs the approach against alternatives and discusses pros and cons.
Why Hacker News recommends it
HN people point to it as an excellent, inspirational talk on Rust GUI architecture, and it led many to the Druid project.
- 2 people recommended it
- 2 different months
- 1 strong recommendations
- first 2018, last 2020
What HN commenters said
“I found this excellent talk to be complementary to my talk[1] on data-oriented GUI in Rust”
Excellent talk on data-oriented GUI in Rust
raphlinus, 2018-09 · Strong recommendation · in “Using Rust for Game Development [video]”
“I have been following Raph Levien's fantastic work on Druid and Rust GUIs which has been very inspirational”
Inspirational work on Rust GUIs
exDM69, 2020-11 · Recommendation · in “Dear ImGui – Bloat-free graphical user interface library for C++”
Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.
Topics: rust, gui, data-oriented design, druid, xi editor, ecs
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