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Herbert Wolverson - Procedural Map Generation Techniques

Roguelike Celebration · talk · Watch on YouTube

What it is

Herbert Wolverson's Roguelike Celebration 2020 talk surveying procedural map generation techniques, including integration of hand-crafted prefabs and vaults.

Why Hacker News recommends it

HN recommends it as a fun, informative survey of easy-to-implement dungeon generation methods from the author of the Rust roguelike tutorial.

  • 4 people recommended it
  • 4 different months
  • 1 strong recommendations
  • first 2021, last 2022

What HN commenters said

  1. “My favorite from that collection on map generation is by Herbert Wolverson”

    Walks through 5 or 6 easy-to-implement map generation techniques

    kruffin, 2022-01 · Strong recommendation · in “Simple Dungeon Map Generation”

  2. “I watched one of your talks about procedural generation[0] and really enjoyed it, thanks!”

    Talk on procedural generation by the Rust book author

    rudedogg, 2021-10 · Recommendation · in “Hands-On Rust: Effective Learning Through 2D Game Development and Play”

  3. “has done an interesting talk[0] on procedural map generation”

    Interesting talk on procedural map generation by the tutorial author

    chungus, 2022-07 · Recommendation · in “Roguelike Tutorial in Rust (2019)”

  4. “I recently saw a really fun and informative talk on procedural generation”

    Fun, informative procedural generation talk from a community developer

    arandomhuman, 2022-10 · Recommendation · in “A celebration of roguelike games”

Excerpts from Hacker News comments, linked to the originals. Summaries and labels were written by a language model from those comments.

Topics: procedural generation, roguelike, dungeon generation, game development, rust

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